WATER CHALLENGE

GLOBAL · ONLINE · COLLABORATION · CHALLENGE


The InventFuture.Global Challenges are a series of three on-line, interactive, working educational sessions all focused on a specific global issue as defined by the United Nations Sustainable Development Goals. Students around the globe will be working together to identify problems, create solutions and present them to the world. By participating in these IF.G Challenges, students will learn the skills they need to be true problem solvers as they also meet and learn about students in other countries, environments and societies.


In IF.G Water Challenge students are going to

  • Find a real world problem related drinking water.
  • Collaborate with students from different countries to design a solution in first two sessions.
  • Pitch in the team in the third session and contribute to the 6th goal – CLEAN WATER AND SANITATION.

The goal of this challenge is to ensure access to safe Drinking Water resources for everyone and answer the following four questions:

  • What is the story of drinking water in your country?
  • What main Drinking Water problem did you find?
  • Who will be affected by this problem?
  • How can we solve this problem?

IF.G Water Challenge consists of three virtual events — two collaborative sessions and one challenge session. Each session will be 90 to 120 minutes long. To participate in IF.G Water Challenge, student should have registered at local IFG Organizations.


REMEMBER

The Water Challenge is a learning experience and IF.G does NOT expect you to know everything or how to do everything. If you already knew everything, then there would be no learning. So, if in the beginning, you do not know how to do something like SCAMPER or you do not know how to use something like Padlet, do NOT worry. By the end of this program, you will know these things and you will, more importantly, have learned a lot about the issues of Drinking Water all around the world.

Session 1 – Problem Identification and Sharing

Saturday 30 Jan 2021 · Student Meeting · Collaboration Session

Students will discuss and choose a specific problem that relates to the theme. They will then share with the group how that problem affects their country and learn how it impacts other people around the world in different ways.

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Session 2 – Brainstorming and SCAMPER

Saturday 27 Feb 2021 · Student Meeting · Collaboration Session

Students will brainstorm together to generate ideas about how to address the same issue, but from different directions according to the needs and conditions of their country. Students will then identify new or existing devices that might be of some help in addressing the issues and do SCAMPER activities to make them even better and more effective.

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Session 3 – Idea Pitch

Saturday 20 Mar 2021 · Challenge Session

Students will need to have created or designed an invention or prototype to participate in this session. In this session, students will present and explain their whole invention process to their age section group.

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Things You Need to Know

Eligibility
  • Students from ages 9 to 18 from all over the world will be participating in the IF.G Water Challenge.
  • Students will be divided into different age groups – 9 to 13 and 14 to 18.
  • Water Challenge is only open to individual participants.
  • The IF.G Water Challenge is a 3 session program and all students must participate in all 3 sessions.
  • The official language of Water Challenge is ENGLISH.
  • Each student will need their own computer and internet connection, using ZOOM to join different sessions.
  • Students need to research a problem relating to drinking water in their country, prepared a 2-minutes presentation with a presentation slide to join the event. The slides should be no more than 3 pages. The language used should be ENGLISH.
Information to be uploaded before the event

To participate in the IF.G Water Challenge, registered student should submit the following information before 18 Jan 2021:

  • Student Unique Identify Code (UIC)
  • Student’s information, including: name, gender, age, country, parent name, Email, and postal code
  • Project information, including: problem identified with drinking water in student’s country, description or story of the issue, the impact of this problem, and the presentation slides ppt(x) or pdf file.
Please find more details in following guides

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Session 1 - Problem Identification and Sharing

Students will discuss and choose a specific problem that relates to the theme. They will then share with the group how that problem effects their country and learn how that same problem impacts other people around the world in different ways and degrees.

Educational Goal
To learn how to identify problems, do research on them, understand the underlying issues and present that information to others, while learn how the same problem is viewed by others in different countries.

By the End of This Session
Students will have divided themselves into teams and each team will be working on a different drinking water issue.

 

Session 2 - Brainstorming and SCAMPER

Students will brainstorm together to generate ideas about how to address the same issue, but from different directions according to the needs and conditions of their country. Students will then identify new or existing devices that might be of some help in addressing the issues and do SCAMPER activities to make them even better and more effective.

Educational Goal
To learn how to use the Brainstorming activity to identify and uncover ideas and then to use the SCAMPER process and collaboration to enhance current or new devices into new possible solutions.

By the End of This Session
Each team will have decided on a solution to the drinking water issue that the team is working on, and which students will be working on which part of the team’s pitch of the solution for the Session 3 Idea Pitch.

Idea Pitch

Teams will present their solutions with the research they have done, the design they have made, and possible steps to build the solution. Team members will collaborate together to finish the pitch.

Educational Goal
To learn how to present problems and share ideas about how to address them, so that other people will understand and appreciate what you have and developed, and how it will address the problem.

At the End of This Session
An international group of distinguished Judges will confer awards and prizes on the valuable and effective drinking water solutions.

These PowerPoint presentations explaining the drinking water issues and solutions will be submitted to the United Nations for their consideration.